Commitment of Consumers of Certain Psycho-Types of Personality to Various Genres of Video Game Market Products

Nikolay N. MOLCHANOV and Kirill A. YUMASHEV

St. Petersburg State University, Russia, St. Petersburg

Abstract

The article presents the results of a study the commitment of consumers of certain psychotypes of personality to various genres of video game market products. When developing a marketing campaign, companies need to thoroughly understand their target audience in order to minimize production and marketing risks. Each genre of video games has a number of its own unique features that attract, or, conversely, repel the target consumer. A proposition was put forward about the connection between the psychotype of the consumer and genre preferences. Thus, knowing the psychotype of their target audience, firms can develop a new product for it (or adjust the current one), and vice versa. Having a finished product in their hands, companies can implement it for a specific target audience knowing its psychotype. The video game market has been analyzed; its main target audience has been identified.

Keywords: Marketing research, video game market, digital technologies, digital marketing, personality psychotypes.
Shares